Updated to Version 4.1.1
Star Wars: Savage Worlds Companion » Devlog
- update to fix a few of the Ranged weapons back down to not being HW, (Basically anything not listed as Military or higher Restriction, got the HW removed in the Pistol and Rifle Ranges), Added the Warhead note to the Personal Missiles,
- Went through all the NPCs and fixed the HW notes and added the "Heavy Metal" notation to the HW that are still there.
- I also updated the Shields to the newer rules on the Annihilator and the Destroyer Droids
- I also adjusted the Improved Energy Cell Mod so it now reads as follows "A modification made only to Pistols, Rifles that don't already have the Heavy Weapons property, that require a Power Pack, the Improved Energy Cell accessory increases the efficiency of the energy flow between a Power Pack and the weapon’s firing mechanism. A weapon with the Improved Energy Cell modification gains the HW Property."
- I also added a Section to the Death Star Entry with the information and a Stat Block showing how to change it to the Death Star II.
Files
Star Wars Companion 4.1-Web.pdf 27 MB
May 28, 2024
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Star Wars: Savage Worlds Companion
A Conversion of Star Wars written for the Savage Worlds Game System
Status | In development |
Category | Physical game |
Author | Daremo Publishing |
Tags | savage-worlds, star-wars, Tabletop role-playing game |
More posts
- Corrected pg 23660 days ago
- Adjusted Firing Arcs/ Capital Ships82 days ago
- Corrected Episode 1 Crawl91 days ago
- Adjustment to Hyperspace92 days ago
- Updated to Version 4.2Jul 24, 2024
- Corrected pg 31Jul 21, 2024
- Minor AdjustmentJul 21, 2024
- Typos MainlyJul 09, 2024
- Corrected Core Systems TableJul 06, 2024
- Corrected pg 83Jul 01, 2024